You can adjust the texture map in Photoshop to enhance color or reduce the number of pixels for faster performance. The example below shows the textured mesh rendered in all views in the viewport. In the example below, we are selecting Front > Rendered. If you have multiple viewports, repeat for each. There is a simple setting within Rhino to get the textures to appear:Ĭlick the view label and select Rendered. In the Import Options dialog, check the Object names radio button (this should be the default selection) and press OK. Import your Nearmap OBJ or FBX file into Rhino by selecting File > Import and browsing to the location you saved it in. Find out more about Exporting 3D from MapBrowser. OBJ or FBX files exported from MapBrower can be imported into Rhino. Carrie Wiley explains how to do this and how to optimize for performance. If you want to use Nearmap 3D in your Rhino 3D model, the good news is that you can import Nearmap OBJ and FBX into Rhino.
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